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Witcher 3 Turn And Face The Strange

Turn and Confront the Strange - quest which unlocks mutations The Witcher 3: Blood and Vino Guide

On this page you will discover walkthrough for 1 of the most important quests in The Witcher 3: Blood and Wine expansion pack. During this quest you lot must locate Doctor Moreau's laboratory and unlock the selection to use Witcher mutations.

Last update: Wednesday, June fifteen, 2016

Plough and Face up the Strange is one of the more complicated quests of the expansion, but you should take care of it equally fast as possible since by doing so you will unlock admission to Witcher mutations. The quest is mostly about finding doctor Moreau's secret laboratory. In order to do information technology, you lot must journey through big secret ruins in which there are several riddles to solve.

  • Unlocking the quest
  • Finding Moreau'southward grave
  • Finding the ruins
  • Searching the ruins
  • The portals puzzle
  • Searching the laboratory
  • Starting the machinery

Unlocking the quest

Wait for the cutscene during which a messenger will appear - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Wait for the cutscene during which a messenger volition appear

Y'all volition have gamble to start this quest afterward completing the Claret Run quest (afterward your first run into with the Animal of Beauclair). During your stay in Beauclair (map M4) you should exist accosted past an envoy who gives you lot a letter of the alphabet . Information technology has been sent by the lady of Geralt'due south eye from the core campaign (Yennefer, Triss or Keira Metz). You can either tell the envoy to go away, or give him a tip, thanks to which you will complete 1 of the Trials of Virtues, for the In that location Tin Be Only Ane side quest. From the letter Geralt volition learn about the lost laboratory of md Moreau who is said to take been researching Witcher mutations. The objective of the quest is to find the laboratory of the scientist.

Finding Moreau'due south grave

Search for Moreau's grave at Orlemurs Cemetery using your Witcher Senses

Olermurs Cemetery is located in the southern part of Beauclair (M4,2) - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Olermurs Cemetery is located in the southern part of Beauclair (M4,ii). After reaching the destination, don't get close to the water so that y'all aren't attacked by drowners. The grave you are looking for is shown on the above film - it is located next to the behemothic tree.

Use your Witcher Senses to expect for clues about the location of Professor Moreau'southward laboratory

First with inspecting the moved tombstone and so use your Witcher Senses to observe the footprints and determine that they end at the main road. Become dorsum to the grave and check the skeleton within.

Finding the ruins

Check the location of Naev'de on the map Yennefer sent you lot

Find the map in Geralts inventory - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Find the map in Geralt'due south inventory

Open your inventory and select the Quondam Map of Toussaint. You don't demand to do whatsoever additional actions, Geralt will analyze it himself.

Search for the entrance to the professor'south laboratory in the flooded ruins of the Valley of the Nine

The ruins are located east of Beauclair - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

The ruins are located east of Beauclair . Go there. Once you arrive, first movement along the declension. Once you go close plenty to the mission marking, jump into the water and swoop. Use the crossbow to get rid of the nearby drowners so find the portal shown on the picture (M5,1). Pond through it will motility Geralt to the underground ruins.

Searching the ruins

Select the narrow passage on the right from the corridor with traps - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Select the narrow passage on the right from the corridor with traps

Exploration of the ruins is rather linear simply you can inspect the items you lot find on the style and examine the side corridors. Soon you will reach the corridor in which there are spike traps on the ground. You don't need to walk through the corridor (you can do it by running when the spikes are hidden) since nearby at that place is a narrower passage without any traps. After you cull it you lot tin reach the stop of the corridor with the spikes and plunder the breast there (inside yous will notice the Melltith sword ). Y'all can also carefully bound to the lower level and go on the exploration. Enter the small arena where the ruin guardians will activate.

Defeat the guardians

The run across with the ii panther-similar Guardians isn't very complicated. Employ the silver sword and assistance yourself with the Igni sign if needed. You should depend on fast attacks and eliminate the guards one later on another.

Find a way into Professor Moreau'southward laboratory

Proceed the exploration of the ruins. You tin can follow the main corridors or check the side ones. Thanks to the latter you can find the claret trail of the thief who explored the ruins before Geralt. Use Witcher Senses on your style and y'all will observe Professor Moreau's diary . Climb upwards to the upper room and fight one more than Guardian . After you kill the monster proceed to the next area.

Detect a way to open the doors

Examine the closed door in the new room and listen go Geralts hint - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Examine the airtight door in the new room and listen go Geralt's hint. Opening the door isn't very complicated - you must use the crossbow to hit the four buttons on the walls shown on the above movie. The button on the wall to the left of the door is the hardest to find. The remaining buttons tin be located very hands. Enter the neighboring room after unlocking the passage.

Defeat the gargoyle

Soon after you enter the new room one of the Gargoyles will activate - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Soon later you enter the new room i of the Gargoyles volition activate. Earlier you lot attack the monster, bank check whether Geralt has some Dimeritium Bombs and elemental oil. Both items tin can be very helpful confronting this opponent. In addition to that you should set Quen as your active Witcher sign. Before that yous shouldn't set on the gargoyle. Use to your advantage the fact that he isn't besides agile. Examine the corpse of the gargoyle after winning the boxing and have the Gargoyle Paw . Then place it on the base of the big monument (shown on the above picture show).

The portals puzzle

Find a path through the portals

Now you must solve another riddle by the selecting correct portals - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Now you must solve another riddle by the selecting right portals. More specifically, you lot must go through iii unlike portals. The direction in which the big statue is facing volition give you a hint which portal you should utilise. Luckily, if you lot make a error, Geralt won't die, he will only return to the starting indicate. Commencement select the portal on the left from the entrance to the portal room - it is shown on the film.

1 - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

You will reach the highest floor of the portal room - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

You volition reach the highest floor of the portal room. Ignore the portals that are on same level as you lot. Jump to the lower flooring in the place shown on the first picture and climb on the new balcony marked on the 2d picture. Now yous can utilize the portal on the upper balcony (the one towards which the large statue is turned).

2 - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Start walking through another balcony after the portal transports Geralt to a new place - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Outset walking through another balcony afterward the portal transports Geralt to a new place. Ignore all the portals on your way. You must reach the place shown on the first picture and jump over the ruined role of the balcony. Go on the walk and reach the terminal portal which is shown on the second flick.

Searching the laboratory

Employ the Witcher Senses to search the laboratory

Examine the surface area near the stairs in the laboratory. Y'all will find a megascope which can be used for viewing some previously recorded messages. Watch the 3 currently available recordings - the first, the third and the fifth i. Finally select the choice to summarize the bachelor information.

Discover the missing megascope crystals

This step isnt mandatory, but you should complete it anyway since finding two missing Megascope Crystals wont take you much time - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

This step isn't mandatory, merely you should complete it anyway since finding two missing Megascope Crystals won't take you much time. Use Witcher Senses - the locations of the missing items are shown on the flick above. You can get back with the crystals to the megascope, identify them in the device and spotter two new recordings (the second and the fourth 1).

Acquire mutated giant centipede albumen

Wait for the Pale Widow to appear in the magic circle and attack the uncovered part of her body - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Await for the Pale Widow to appear in the magic circle and attack the uncovered part of her body

Notice the pigsty in the wall which allows you to explore the caves neighboring with professors Moreau'south laboratory. In ane of the rooms Geralt will face a Pale Widow . Earlier attacking the monsters (as at that place's more of them subsequently) you should utilise the insectoid oil. During the battle you should use the Yrden sign and remain in the magic circle in order to encourage the monsters to announced inside it. The Pale Widow will exist paralyzed later on information technology appears higher up the basis. Utilise information technology to immediately assail the uncovered function of its body.

Having won the battle go deeper into the caves and deal with another Pale Widow - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Having won the battle go deeper into the caves and deal with another Pale Widow . And so find the eggs shown on the above moving picture. Interact with whatsoever egg and obtain the Mutated Giant Centipede Albumen .

Starting the machinery

Place the mutated behemothic centipede albumen in Professor Moreau'due south contraption and start the mechanism

This is where you must place the albumen - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

This is where you must identify the albumen

At present you can go back to the laboratory. Examine all the items in the room (employ Witcher Senses). In one of them you can place the albumen.

Get undressed and activate Moreau's contraption

Open your inventory and have Geralt have off all of his armor. In add-on to that you must remove his two swords and the crossbow from the active slots (you don't need to remove bombs and consumables). Only later these actions yous should interact with the device and watch the scene with Geralt's transformation.

Leave Professor Moreau'south laboratory

Mutation screen - Turn and Face the Strange - quest which unlocks mutations - Side quests - The Witcher 3: Blood and Wine Game Guide

Mutation screen

Earlier leaving the laboratory you should open the character development screen and cheque how the mutations work (they have been described in detail in a split chapter of our guide - the Mutations page).

In guild to go out the location you must find the inactive portal in the laboratory and use the Aard sign on the nearby crystal. At present yous tin can use the portal.

Witcher 3 Turn And Face The Strange,

Source: https://guides.gamepressure.com/thewitcher3bloodandwine/guide.asp?ID=35455

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